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July 12, 2009
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Tide Eater Concept by radiationboyy Tide Eater Concept by radiationboyy
Just a concept I was throwing around in my head, trying to exercise my ability to design vehicles and creatures at the same time.
A bit stuck for time so no long descriptions about this one at the moment, but essentially its a pirate cult's means of finally being able to break through the more protected (and therefore, higher loot quantity) towns that had previously been able to deter these scrappy invaders with little concern or effort. Until now...

Drawing inspiration from the Tide Eater's symbiotic relationship with a local crab species, where the crabs would burrow into the shells to find greater protection, safe haven to spawn, whilst in turn aiding the Tide Eater by feeding on the parasitic organisms that reside within the shell. Over time, the Tide Eater's shells began to enlarge and accomodate these crabs, who would seem to create caverns whilst at the same time, curiously causing no pain to the tortoise.
The cult, who had previously used the Tide Eaters as simple hauling power, began to experiment by cutting away fragments of the shell and carving through the areas which were once inhabited by the crabs, in order to accomodate a human shape. The tests proved fruitful and very soon afterwards, the brute force stopping power and easily disciplined turtles had the potential to become armoured land transport vessels - and double as a determined battering ram against the wealthy merchant towns walls. Once cracking open the defensive barriers, the soldiers paled in comparison to the eager and experienced pirates who would emerge, grinning, from the tortoise's shell.

Apart from evident amounts of armour plating reinforcement and some bulldozing headgear, I equipped the Tide Eater APC with two gun posts for self defence, as well as multiple peek holes for observation and/or firing from. I threw in a rudimentary smoke dispenser, which is operated with the burning with herbs that create a thick white plume of smoke, but also acts as an irritant - and if anything, looks more intimidating to rich people who are about to get pillaged.

Ugh, so much for me not talking so much! Enjoy!
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:iconx-azier:
X-azier Featured By Owner Sep 25, 2010
Wow,I sure would want to get the game you're going to make (if you do....) I think it would be great!!!
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:iconfroggish:
Froggish Featured By Owner Sep 25, 2010
I WANT ONE OF THOSE!!! :wow:
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:iconsynapscape:
Synapscape Featured By Owner Jun 10, 2010
This made me laugh, but not in a bad way. This is ridiculous... RIDICULOUSLY AWESOME! :D
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:iconprophetharm:
Prophetharm Featured By Owner Aug 17, 2009  Hobbyist Digital Artist
Wonderful work. very very cool!
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:iconel-moppo:
El-Moppo Featured By Owner Aug 6, 2009   Digital Artist
That is really awesome. I Loves It! :D <3 :)
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:iconkikaruu:
Kikaruu Featured By Owner Aug 6, 2009  Student General Artist
Wow. your concepts are pretty ace. Nice work! :thumbsup:
Reply
:iconcheesefreeak:
cheesefreeak Featured By Owner Aug 6, 2009  Student Digital Artist
awesome work on all these concept pieces,they are really sick. your style is awesome :thumbsup:

where do you get these parchmenty bgs?
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:iconljonesy:
LJonesy Featured By Owner Aug 6, 2009
Love it, although the "Shell" in Fig. II could look a little more mechanical
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:iconrobodan:
RoBoDaN Featured By Owner Aug 6, 2009
i really like these concepts what might i ask are they for?
Reply
:iconookhaineoo:
OoKhaineoO Featured By Owner Aug 6, 2009
I dont under stand why it needs armor because it is just a tank as it was with THE UBER SHELL!
Reply
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