Following in the trend of unit designs for "That Game" I've got boiling around in my head, heres something I made up for poor old Death who seemed to be getting no attention at all from me.
Folklore and bedtime stories behold the Asrai as beings who reside in the depths of lakes, swamps and even more modern bodies of water. Alluringly beautiful and lithe, they exhude an aura of charm that many who have looked upon find near impossible to resist - naturally leading to their watery demise.
Behind their youthful and comforting appearance, the Asrai hide a savage and instinctual aspect of nature - old as time and ever turning. Life and death being one in the same - a beginning and end. For one thing to live, one thing must die; an unbroken circle. It is this very natural philosophy that the Asrai find themselves working as dealers and hunters in Death's name. Their touch an icey reminder of of death's embrace, and the spears they craft and wield echo this.
The Asrai adorn themselves in trophies and the trickets and stolen treasures that were once their victims - not only to sate their attraction to objects of beauty (yes, skulls), but to serve as a grim means of beautification to lure future prey.
Concept wise, the Stalker is your beginning tier ranged unit if one was playing as the Death faction. Capable of dishing out moderate damage to ground and air units, their usefulness lies in the ability to later upgrade their weapons to be able to slightly slow their victims down as well - allowing melee units to dispatch or simply providing more distance between the Stalker. The Stalker is also later able to call upon their ability to lure to attempt to entrance their enemies for a short moment.
To keep in line with the water/ice feel that the Asrai have, I equipped the Stalker with a natural feeling frozen javelin weapon, stored within a shell-like quiver.
Hope you enjoy
- not really much of a cultural influence in this one, wanted to make it nature all the way baybay. When I get more concepts for Death out there you'll see a similar trend in their imagery.
(In before folklore-purist comments. No, just no.)